Decanting profit
38 workable decant routes right now — buy low-dose potions, decant free at Bob Barter, sell the 4-dose. Profit per 4-dose after GE tax, ranked by profit/hr at a realistic share of the route's recent trade volume. Updated 0s ago.
| Potion | Route | Buy at (per potion) | Cost (per 4-dose) | Sell at | Approx. profit (after tax) | Approx. profit (per hour) | ROI | Volume/hr | Buy limit | Updated | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Antidote++ | 3-dose → 4-dose | 6,486 gp | 8,648 gp | 9,482 gp | +645 | +15.4k | 7.46% | 212 | 4,000 | 4m ago | |
| Prayer potion | 3-dose → 4-dose | 6,884 gp | 9,179 gp | 9,568 gp | +198 | +11.1k | 2.16% | 9,826 | 2,000 | 4m ago | |
| Sanfew serum | 2-dose → 4-dose | 8,315 gp | 16,630 gp | 19,535 gp | +2,515 | +8,865 | 15.12% | 47 | 2,000 | 18m ago | |
| Super strength | 3-dose → 4-dose | 2,180 gp | 2,907 gp | 3,089 gp | +121 | +6,806 | 4.16% | 5,038 | 2,000 | 13m ago | |
| Super restore | 3-dose → 4-dose | 7,304 gp | 9,739 gp | 10,037 gp | +98 | +5,512 | 1.01% | 7,548 | 2,000 | 3m ago |
Showing the top 5 of 38 routes.
How decanting works
- Buy the low doses. Put in GE buy offers at the "Buy at" price — 1 gp over the insta-sell, the offer most likely to fill first. Making one 4-dose takes four 1-doses, two 2-doses, or four 3-doses per three 4-doses.
- Decant for free. Talk to Bob Barter at the north-west corner of the Grand Exchange — he combines your potions into 4-dose instantly, free, and works on noted potions, so you never have to leave the GE.
- Sell the 4-doses. List them at the "Sell at" price — 1 gp under the insta-buy. The profit column already has the 2% GE tax taken out.
Only routes that are profitable after tax and trading briskly enough to actually fill are listed — a juicy-looking margin on a potion nobody trades isn't real, so thin, stale-priced or price-spiking routes are hidden. The per-hour column assumes you capture a realistic slice (about 15%) of what the route's recent trade volume supports, capped by the buy limit (how many source potions you can buy per 4 hours) — you share the route with everyone else working it. Leftover empty vials are ignored (they're worth a few gp each).
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