Decanting profit
54 workable decant routes right now — buy low-dose potions, decant free at Bob Barter, sell the 4-dose. Profit per 4-dose after GE tax, ranked by profit/hr at a realistic share of the route's recent trade volume. Updated 0s ago.
| Potion | Route | Buy at (per potion) | Cost (per 4-dose) | Sell at | Approx. profit (after tax) | Approx. profit (per hour) | ROI | Volume/hr | Buy limit | Updated | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Prayer regeneration potion | 3-dose → 4-dose | 47,591 gp | 63,455 gp | 69,288 gp | +4,448 | +72.1k | 7.01% | 144 | 2,000 | 15m ago | |
| Antidote++ | 3-dose → 4-dose | 5,481 gp | 7,308 gp | 8,199 gp | +728 | +27.8k | 9.96% | 339 | 4,000 | 5m ago | |
| Divine ranging potion | 3-dose → 4-dose | 4,847 gp | 6,463 gp | 6,936 gp | +335 | +18.8k | 5.18% | 876 | 2,000 | 17m ago | |
| Saradomin brew | 3-dose → 4-dose | 4,306 gp | 5,741 gp | 6,035 gp | +173 | +9,731 | 3.01% | 5,286 | 2,000 | 4m ago | |
| Sanfew serum | 2-dose → 4-dose | 9,402 gp | 18,804 gp | 21,444 gp | +2,212 | +9,456 | 11.76% | 57 | 2,000 | 5m ago |
Showing the top 5 of 54 routes.
How decanting works
- Buy the low doses. Put in GE buy offers at the "Buy at" price — 1 gp over the insta-sell, the offer most likely to fill first. Making one 4-dose takes four 1-doses, two 2-doses, or four 3-doses per three 4-doses.
- Decant for free. Talk to Bob Barter at the north-west corner of the Grand Exchange — he combines your potions into 4-dose instantly, free, and works on noted potions, so you never have to leave the GE.
- Sell the 4-doses. List them at the "Sell at" price — 1 gp under the insta-buy. The profit column already has the 2% GE tax taken out.
Only routes that are profitable after tax and trading briskly enough to actually fill are listed — a juicy-looking margin on a potion nobody trades isn't real, so thin, stale-priced or price-spiking routes are hidden. The per-hour column assumes you capture a realistic slice (about 15%) of what the route's recent trade volume supports, capped by the buy limit (how many source potions you can buy per 4 hours) — you share the route with everyone else working it. Leftover empty vials are ignored (they're worth a few gp each).
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